Shattered Kingdoms

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 Post subject: Re: Scribe
PostPosted: Sat Aug 31, 2013 2:04 pm 
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Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
When resist elements was brewable, it proved that no matter how much you like the idea of a RP restriction of not giving it away, it doesnt work. More potions were given away to allies on both sides than were ever used by the warlocks themselves, which just led to them nerfing themselves as a class.


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 Post subject: Re: Scribe
PostPosted: Mon Sep 02, 2013 5:54 pm 
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Joined: Wed Sep 24, 2008 12:21 pm
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Making resist elements unbrewable was pointless considering that there are a ready supply of staves/scrolls that can grant the spell. The only classes this hurt is warriors. Sorcerers and such are still not threatened by the spells at all. Pretty sure it would have been better just to remove the spell entirely.


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 Post subject: Re: Scribe
PostPosted: Mon Sep 02, 2013 6:41 pm 
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Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
Or just make it an auto skill for warlocks.


HEY!


That's an amazing idea.


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 Post subject: Re: Scribe
PostPosted: Mon Sep 02, 2013 6:48 pm 
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When warlocks were giving away the spell in vials, did it not seem to suggest players would appreciate resist elements being targettable instead of self-only?


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 Post subject: Re: Scribe
PostPosted: Mon Sep 02, 2013 6:53 pm 
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Location: Redwood City, California
What players want and what players should get are two completely different things. A diet consisting solely of ice cream probably sounds great but would not be good for you.


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 Post subject: Re: Scribe
PostPosted: Mon Sep 02, 2013 6:56 pm 
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Dulrik wrote:
What players want and what players should get are two completely different things. A diet consisting solely of ice cream probably sounds great but would not be good for you.


I stand in awe, your eminence.


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 Post subject: Re: Scribe
PostPosted: Mon Sep 02, 2013 6:59 pm 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
ninja_ardith wrote:
Making resist elements unbrewable was pointless considering that there are a ready supply of staves/scrolls that can grant the spell. The only classes this hurt is warriors. Sorcerers and such are still not threatened by the spells at all. Pretty sure it would have been better just to remove the spell entirely.

It's actually pretty amusing to see a non-MR race caster get magma'd without resist elements, because it one-shots them.


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 Post subject: Re: Scribe
PostPosted: Tue Sep 03, 2013 2:50 am 
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Joined: Fri Sep 22, 2006 2:42 pm
Posts: 944
Gnomes are distant kin to dwarves but are noticeably smaller than their
cousins. Gnomes are wiser than any other race but slightly below average
in most other abilities. They are resistant to poison and mental attacks
but are vulnerable to blunt weapons and find it hard to swim. They sense
disturbances in the earth and also see in the dark using infravision.

I don't read anything about them having magical resistance such as Delves or Sprites or Elves..

HP:100%] [ME: 81%] [PE: 95%]
>
xxx utters the words, 'waowa gsgrul'.
You yell 'Guards! xxx is trying to murder me!'
xxx unleashes a torrent of magma on you, charring your flesh severely!

[HP: 80%] [ME: 81%] [PE: 95%]
>

It didn't cling. 20% damage on a Gnome. Cling would've done 40% damage. It can one shot poorly built people with low con. That's about it. The cling and DoT does hurt, but is simply negated by having a couple of heal vials / staves if it doesn't one shot them directly, which is apparently easily avoided. Not sure if this person had RE up though either. They did when I fought them in a previous battle, so they very well may have had it up in this instance.

Edit: Just saying it doesn't one shot everyone. Just mostly centaurs and some low hp / low con people.


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 Post subject: Re: Scribe
PostPosted: Tue Sep 03, 2013 4:29 am 
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Joined: Fri Jul 09, 2004 8:43 am
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Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
I'd bet good money that he had RE up, and potentially protection/sanc. Sticky magma one-shots casters without buffs.


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 Post subject: Re: Scribe
PostPosted: Tue Sep 03, 2013 6:33 am 
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Because casters are the one kind of class that's going to walk around without buffs, if anyone.


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