New Disarm Message wrote:
[HP: 98%] [ME: 88%] [PE:100%]
>
disa
You disarm a tough male orc and send his weapon flying!
[HP: 98%] [ME: 88%] [PE: 96%]
Thanks - I extrapolated what the message should be, if you are disarmed or a third party get disarmed and the weapon sent flying. Updated combat events for zMUD and Mushclient:
#TRIGGER {You disarm %1 and send {his|her|its} weapon flying!} {#SAY ">>>>>>> DISARMED %1 <<<<<<<";#CO 11}
#TRIGGER {%1 disarms %2 and sends {his|her|its} weapon flying!} {#SAY ">>>>>>> %1 DISARMED %2 <<<<<<<";#CO 11}
#TRIGGER {%1 disarms you and sends your weapon flying!} {#SAY ">>>>>>> BACKUP WEAPON ASAP <<<<<<<";#CO 11}
<trigger
colour_change_type="1"
enabled="y"
group="Combat Events"
match="You disarm (.*) and send (.*) weapon flying!"
regexp="y"
send_to="12"
sequence="100"
>
<send>ColourNote ("cyan", "black", ">>>>>>> DISARMED %1 <<<<<<<")</send>
</trigger>
<trigger
colour_change_type="1"
enabled="y"
group="Combat Events"
match="(.*) disarms (.*) and sends (.*) weapon flying!"
regexp="y"
send_to="12"
sequence="100"
>
<send>ColourNote ("cyan", "black", ">>>>>>> %1 DISARMED %2 <<<<<<<")</send>
<trigger
colour_change_type="1"
enabled="y"
group="Combat Events"
match=".* disarms you and sends your weapon flying!"
regexp="y"
send_to="12"
sequence="100"
>
<send>ColourNote ("cyan", "black", ">>>>>>> BACKUP WEAPON ASAP <<<<<<<")</send>