Excerpts from _Sprites: History, Culture, and Mystery_, by Sool Common to the ancient epic song-dances of each of the sprite bloodlines is a tale of how the sprites, once one in personality and appearance, came to be far-flung in small groups across the earth, each group growing to become a full-fledged subspecies, or bloodline. This is the only commonality between the historiographies of the bloodlines; it seems that there was indeed either a diaspora or a flight from something that would have destroyed the entire race, but the song-dances are unclear. They only state that there was a time of great fear and fast movement across the land in all directions, and then a great longing to be back in "the land of shimmer-green." It has only been in past few centuries that the sprite bloodlines have explored far enough to be able to recontact their lost brothers and sisters, and they have done so with rejoicing and abandon, organizing myriads of Pan-Sprite get-togethers, feasts, parties, treasure hunts, and prank competitions that draw sprites from every corner of existence. This reunion of the bloodlines has also caused a steady and rapid boom in sprite population and the birth of many cross-blood children. These new developments have been met with open arms by the sprite race as it watches its culture and blood become richer and stronger. Sprite culture does not have (and seems never to have had) a central government, an official head of state, and economic system other than bartering, or any true hierarchy. The closest the sprites can claim to come to any of this is the existence of the Sunspark bloodline with its distinctive physical features and symbolic nobility. In truth, the Sunspark live just as other sprites do, though they have produced more great leaders (in the Sprite sense of the term) than any other bloodline in recent history. The ability of sprites not only to subsist but to thrive on what the land gives them has enabled them to live for millenia in a state of near total personal freedom that no other race or civilization can hope to rival. This, in turn, has enabled them as a race to focus on things other than survival, such as art, pleasure, wit, and physical grace. Sprites have never had a system of official marriage. It is instead replaced by a biological function that bonds a couple emotionally for life. This occurs in slightly over one third of the population. Once a bond has been formed, it does not break unless one of the pair ceases to exist. While unbonded sprites have frequent and varied romantic dalliances, bonded sprites are unable to fall in love with or be attracted to anyone but their mate. Children of unbonded couples are never considered illegitimate, and the offspring of both bonded and unbonded couples are raised communally by the families in their village. All sprite infants (with the possible exception of a few pureblood Bloodwing) begin to fly within fifteen minutes of their birth. See also: Bloodwing Cloudrunner Dusk-Dancer Green-Sands Springfoot Sunspark Water-Song