[Combat help] flee wimpy Syntax: flee wimpyOnce you start a fight, you can't just walk away from it. If the fight is not going well, you can attempt to flee, or another character can rescue you. If you lose your link while involved in a fight, your character will keep fighting. You may not recall while in combat, however, as your mind is too occupied by fighting to concentrate on the necessary prayers. Wimpy sets your wimpy value. When your character takes damage that reduces your hit points below your wimpy percentage, you will automatically attempt to flee. You will only flee if your character is not in a wait state -- i.e. has not been using combat skills such as cast, trip and bash, and has not been tripped or bashed by an enemy. Some monsters are wimpy, and will flee in combat if they are hurt a certain amount. See also: experience recall rescue retreat