The Pantheon of Shattered Kingdoms The pantheon of Shattered Kingdoms is rich and diverse, containing immortals of all temperments and alignments. Some involve themselves in the lives of mortals almost daily (much to the chagrin of the mortals...) while others keep to themselves. Roleplaying is imperative when making any sort of contact with an immortal, unless it is absolutely necessary to do otherwise. One should never ask a wizinvis immortal who they are--he or she will appear to mortals as he or she sees fit. Each immortal will have different rules for accepting followers, as well as distinct codes of conduct for them. It is to your advantage to seek out this information before you commit to following a particular immortal, as god-hopping is looked upon with disdain. The Immortals and their Spheres of Influence are as follows: Alshain the White Flame. . . . . . . . (Courage, Righteousness, Purification) P Aludra, Mistress of Love . . . . . . . . . . . . (Love, Devotion, Compassion) Dulrik the Blade of Truth. . . . . . . . . . . . . (Truth, Honor, Discipline) P Meissa the Shining One . . . . . . . . . . . . . . . . .(Art, Healing, Unity) Zavijah the God of Wisdom. . . . . . . . . . (Wisdom, Enlightenment, Liberty) Achernar, End of the River . . . . . . . . . . . . . . .(Death, Time, Change) Ain the Eye. . . . . . . . . . . . . . . . . . . . . .(Justice, Order, Logic) HP Marfik the Maelstrom . . . . . . . . . . . . . . . . (Chaos, Mayhem, Anarchy) Mira, Providence of Magic. . . . . . . . . . . . . . (Magic, Mystery, Dreams) Nashira, Goddess of Nature . . . . . . . . . . . . .(Creation, Growth, Decay) Sadal, Tempest of Destiny. . . . . . . . . . . . . . . . (Luck, Fate, Storms) Yed, Elemental Consciousness . . . . . . . . . . . . . . . . . . . (Elements) Algorab, God of Fear . . . . . . . . . . . . . . . (Fear, Tyranny, Vengeance) H Dabi, Star of Slaughter. . . . . . . . . . . . . . .(Rage, Hate, Destruction) Sadr, Goddess of Disease . . . . . . . . . . . . . (Disease, Pain, Suffering) Sargas the Smiter. . . . . . . . . . . . . . . . . . . . . . .(War, Conquest) H Thuban, Quintessence of Untruth. . . . . . . . . (Deceit, Intrigue, Betrayal) P - Paladins Allowed, H - Hellions Allowed See also:conduct