[Skills help] snare Syntax: snare
Snare allows the scout to set traps in a natural setting that have the ability to temporarily immobilize the hapless victim. The scout has the option of setting up to two snares in a normal room and as many as eight snares in a wilderness room because of the extra space available. The more snares there are, the greater the chance that something will set them off. But it also becomes more difficult to add each snare to the room without the scout setting them off during creation. The dexterity of the victim is the most important attribute for determining whether or not they avoid the snare and how long it takes them to escape it. The type of room may make a difference in the difficulty of setting snares.