Shattered Kingdoms

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 Post subject: 11/11/05 Code Update
PostPosted: Fri Nov 11, 2005 11:59 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Code:
New Features:
- New Weapon Damage Types (Ex. Negative, Mental, Sonic)
- Added religion specific noteboards

Updates:
- Fatigue persists even if raised from the dead
- Cannot recall or teleport while charmed
- Cannot cast or quaff recall while taunted
- Shields are less effective than armor
- Shields block skill ineffective against ammunition
- Area affect spells are not stopped by mirror image
- Must disable auto summon to cast summon spell
- Summoning PCs causes lag time after casting spell
- Failed summon attempt lets you glimpse the caster
- Color spray less devastating against deep-elves
- Breath weapon attacks have lower maximum damage
- Cabal defender squads have been buffed up

Bug Fixes:
- Fixed several bugs that crashed the game
- NPCs will not track or report while affected by sleep
- Can always use cabal gate if inner guardian under attack
- Made NPC party members stand before resuming attack
- Flank attacks can be counterstriked even if in back row
- Toughness was only improving if fighting barbarians
- Should no longer "feel less fatigued" when gaining fatigue
- Can quaff potions even while under spells affecting vision
- Mirror Image uses level of potion instead of quaffer
- Failed recharge cannot give staff negative charges
- Cabal allies will not be hit by guardian gas breath
- Call armor will not equip you with improperly sized gear
- No song of sleep on backrow if their party is fighting

Note: Some of these changes went live last month.


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