Code:
New Features:
- Mood command has been renamed to "stance" to indicate major changes
* There are three stances instead of the former two moods
* Neutral is the new stance which has no benefits or penalties
* Aggressive - bonuses to hit and damage
* Aggressive - penalty to dodge and iterative attacks cost double move
* Defensive - bonus to dodge and increases benefits of using a shield
* Defensive - penalty to weapon speed and casting speed
* Lag added when changing between stances
- Heavy Armor Ranged Penalties
* Each piece of heavy armor worn gives accuracy penalties to ranged attacks
* Crossbows only have half the penalty of other ranged weapons
- Remove compulsion - New spell for cloth armor priests
Changes:
- Must fully type out forumid and password commands
- Skill improvement rates tweaked based on solicited player opinion
- Cancellation has a reduced chance of affecting compulsion related spells
- Other tweaks to ranged combat numbers
Bug Fixes:
- Hemorrhage bug that caused infinite duration fixed