Shattered Kingdoms

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 Post subject: Code Update 01/23/2011
PostPosted: Mon Jan 24, 2011 12:16 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
New Stuff:
- Ability to save with multiple pets when logging out

Changes:
- All classes can buy one pet from the store
- Remove conjure elemental timer on death of caster
- Stone skin prevents physical damage from split damage weapons
- Necromancers are now limited to a maximum of 8 animated dead
- Balance tweaks for two cabal abilities

Bug Fixes:
- Fixed mana drain calculation for racial spells
- Fix crash when using incorrectly built charged items

You can read the Q&A thread here.


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 Post subject: Code Update 01/31/2011
PostPosted: Mon Jan 31, 2011 10:43 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Changes:
- Non-unique charms/controls will now save
- Doubled duration of animated dead

Bug Fixes:
- Having a charm/control does not prevent other pets from saving
- Scouts can tame a single pet even if they have a store pet
- Fixed crash when trying to buy items that don't exist
- Fixed obscure crash related to stone skin
- Fixed bug related to Courage religion spell


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 Post subject: Re: Code Update 02/04/2011
PostPosted: Fri Feb 04, 2011 12:24 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Changes:
- Scrolls/wands/stave use requires having enough free concentration
- Can no longer order NPCs to change stance

Note: There is no concentration time, you just can't be concentrating on so many other spells that you couldn't cast the spell from the device normally.


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