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Implementor |
Joined: Wed Feb 27, 2002 4:00 pm Posts: 8220 Location: Redwood City, California
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New stuff:- Adventurer Improvement Package #1:
- New envenom skill (rogues and scouts)
- New streetwise skill (rogues and bards)
- New evasion skill (rogues only)
- New status message each round when a PC in your group is damaged
- New damage message sets for breath weapon attacks
- Added ‘prompt current’ to display the prompt syntax being used
- Added status parameter to areas command to show other level ranges
Changes:- Light armor provides underlying protection similar to (but less than) heavy armor
- Reduced save chance of NPC opponents from powerful races
- Slightly improved NPC chance to save against specific instant-win spells:
- charm person, finger of death, petrification, sleep, bolt of glory (disintegration)
- New XP bonus when fighting NPC that are grouped and fighting together
Bug Fixes:- Unreleased skills (such as 'aid') are no longer on any NPC skill list
- Added too large/small message when wearing a shield
- Fixed a crash caused by concluding a duel
Checkout the Code Update Q&A thread here.
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