Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Mon Jan 06, 2025 6:56 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 7 posts ] 
Author Message
 Post subject: Teron and the Roaring Lion
PostPosted: Mon Dec 17, 2007 5:39 am 
Offline
Newbie

Joined: Tue Dec 11, 2007 8:03 am
Posts: 4
Maybe this is a whiny suggestion but shouldn't the roaring lion act as another training area. I've been leveling in the goblin shanty town and when I go to the Roaring Lion that seems to be the next area of training, I already know it like the back of my hand, though I have never been inside the Roaring Lion before. I guess because it's in Teron? But you don't get the same thing when going from the arena to the goblin town, or maybe the Roaring Lion was never meant to be a training area. And if it is not a training area, why is there no bonus to resting in there?

Tschuss


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Dec 17, 2007 5:51 am 
Offline
Mortal

Joined: Wed May 05, 2004 1:58 am
Posts: 2423
Location: Athens, Greece
All Newbie/Starting Arenas are seperate areas in the game. Not all sections in a city, though, are considered seperate areas. Thus, you may for example use the streets of Teron, or the shopkeepers or the temple priests or the inn bouncers of Teron, or other NPCs around the city, but they are not considered a different area. Actually, save for the newbie arenas, rarely does an area, (especially if inside a city) is considered a levelling area. All areas CAN be used for levelling, according to your character's alignment, RP, level and skillset.

The only area IN Teron that I know to be seperate is Torum Arcana, though.


Top
 Profile  
Reply with quote  
 Post subject: Re: Teron and the Roaring Lion
PostPosted: Mon Dec 17, 2007 7:22 am 
Offline
Mortal

Joined: Sat Jul 16, 2005 7:50 pm
Posts: 1798
PoorCollegeKid wrote:
Maybe this is a whiny suggestion but shouldn't the roaring lion act as another training area.

It's a fair suggestion. It would be nice if they are separate.

Goblins used to be a real popular spot.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Dec 17, 2007 5:32 pm 
Offline
Mortal

Joined: Tue Dec 26, 2006 9:49 pm
Posts: 497
Location: Arkansas
SK Character: Aurenna, Ceinwyn, Ceridwen
I think that the goblins were popular because the Roaring Lion was closed down for so long.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Dec 17, 2007 6:06 pm 
Offline
Mortal Philanthropist

Joined: Sat Apr 03, 2004 1:55 pm
Posts: 1330
Location: I am at one with my duality.
Ceinwyn wrote:
I think that the goblins were popular because the Roaring Lion was closed down for so long.


The goblins used to be THE place to go. At least, that's what everyone told me when I first started. Now, you sort of waste and area if you try to use it, which is a shame.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Dec 17, 2007 6:26 pm 
Offline
Mortal

Joined: Fri Jul 01, 2005 10:55 pm
Posts: 594
The goblins were an outstanding place to level well before the Roaring Lion closed down. I think familiarity more or less killed it.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Dec 18, 2007 12:03 am 
Offline
Mortal

Joined: Sun Jul 18, 2004 3:09 am
Posts: 2174
No, they made the goblins stronger.

True story.

You used to be able to buy a mule and get a reaching weapon and sit behind it all day long and they would deflect.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 7 posts ] 

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 88 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group