1. Yes, to a greater or lesser extent depending on a number of factors. Blunt-weakness races like halflings and sprites will take more damage, for example. Heavily armored targets may have their armor negate the damage effect. At the moment, it also increases the damage your enemy takes from attacks.
2. The sprawl effect is what causes "spell interuption." Basically, that lags your target out for a little longer than you yourself are lagged. This prevents any sort of action on their part whatsoever, such as spell casting, quaffing vials, command-based attacks like disarm/blitz, etc.
3. Not all doors have keys, or getting the keys may be for whatever reason impossible at that time. In that case, bash can work. A lot of hidden doors/walls/etc can be bashed as well, and that is in a lot of cases the only way to open such passages.
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