Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Re: Bank Account
PostPosted: Tue Aug 14, 2012 7:00 am 
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Mortal

Joined: Wed Mar 25, 2009 10:11 am
Posts: 941
Oh! Oh! Maybe it's a grp! :D

We should be finding out the cause in character. Perhaps the gnomes (crafty as they are) have transported our hard earned coins to their coffers in Craeftlin (sp). Next, they'll use the last of Pyrathia's wonderflonium to finish their freeze ray.

Then will come the AGE OF THE GNOMES! (dramatic music)


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 Post subject: Re: Bank Account
PostPosted: Sat Sep 01, 2012 3:58 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Deathadder wrote:
I know this might seem to improve hoarding but if the char has less than 10 hours are immune to the purge? But I know that I can hit vet/expert in 10 hrs. So hoarders would plevel to 9 hrs and start hoarding.

I wrote a code solution to this problem and it went into effect for the first time a few hours ago. It doesn't work like the quote above, but it should ensure that no one who started a character the previous month is unjustly de-hoarded. Please let me know if you believe there is still a problem and I can investigate the logs.


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