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 Post subject: SK's Rules for Religions
PostPosted: Fri Nov 09, 2012 12:54 am 
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Mortal

Joined: Wed Aug 10, 2011 2:00 pm
Posts: 788
Location: 'Merica
SK Character: Adalwulf, Whinston, Eberhardt
A question I've had for a long, long time, but just never bothered to ask: I know that you cannot be a member of more than one cabal with multiple characters. Does that same rule apply to religions? let's say I'm the High Knight of Fear. Out of boredom I build an alt, and decide to make a lighty priest. Any clerical char cannot cast spells without a religion. Do I have to pick which one I want to keep?




Don


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 Post subject: Re: SK's Rules for Religions
PostPosted: Fri Nov 09, 2012 12:58 am 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
There's no limitations on the number of religions a player can join with his/her characters. It's perfectly understandable to have characters in multiple religions, although I would say that it's not a good idea to have multiple leaders of religions played by the same person.


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 Post subject: Re: SK's Rules for Religions
PostPosted: Fri Nov 09, 2012 1:16 am 
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Joined: Wed Aug 10, 2011 2:00 pm
Posts: 788
Location: 'Merica
SK Character: Adalwulf, Whinston, Eberhardt
I'd definitely agree with that last part. Too much of a conflict of interests. Could you imagine someone being High Knight of Ain, and High Priest of Marfik, or High Priest of Mira and High Knight of Algorab? It'd be a major theological crisis!



Don


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 Post subject: Re: SK's Rules for Religions
PostPosted: Fri Nov 09, 2012 3:08 am 
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Joined: Sat May 01, 2010 5:30 pm
Posts: 163
Challenge accepted


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 Post subject: Re: SK's Rules for Religions
PostPosted: Fri Nov 09, 2012 5:56 am 
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Joined: Mon Sep 19, 2011 11:12 am
Posts: 449
The only time you are the high follower of two religions is when there is absolutely no one else....(ability to do this and do it properly really depends on the player...I've seen some do it remarkably well).

But yes, you can have multiple characters with each being in a different religion.


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 Post subject: Re: SK's Rules for Religions
PostPosted: Fri Nov 09, 2012 5:56 am 
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Joined: Wed Aug 10, 2011 2:00 pm
Posts: 788
Location: 'Merica
SK Character: Adalwulf, Whinston, Eberhardt
You won't do it.


Don


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