Thufir wrote:
Xp for grouping while training, is it worth it?
If you are asking this question, then the answer is 'yes'. However, for those who know what they are doing, no. With the assumption most newbies want to maximize their experience gain in the shortest amount of time.
It is true that grouped experience is more than solo. It is true that a group will overcome hardship. But the way experience gain is designed on SK, it is calculated by damage dealt, or spells cast. Unless the group members are identical in class, the learning curve would quickly spread out amongst members.
Since NPCs in a given area are limited, and so is mana, that and heavy, medium armor, or even a pet can deflect everything early on, there is really no incentive to group. Go at your own pace if you know what you are doing. You control when to rest, when to sleep, when to go see a trainer, it all adds up.
Take the instance of a barbarian and a priest. Will they benefit from each other levelling up? Yes, until the mana runs out, and it runs out pretty soon. Then the barbarian continues to deal damage while the priest learns negligible amount. Should the group call for rest? But why? The barbarian can still go on. However, if you are the melee class always try to befriend a heal friend, which brings me to the next point.
Coming back to the question, if you are asking, you probably don't know the game well, so it's good to group and learn how it's done. Besides, at this time it's also good to make IC friends for the long run.