cheesekk wrote:
Stats and Training:
1. You get one train every two levels according to the helpful. How does this fit in with training stats vs. skills?
2. Do most characters have the ability to maximize their racial stats?
3. Does it take more trains for, say, a spellcaster who has a BUNCH of spells to master vs. some warrior with relatively fewer skills?
4. Is there a helpfile somewhere that can tell me what to expect from various races as to their stat maximums?
5. One of the helpfiles seemed to indicate that you use XP for training... how does that work, exactly?
Unfortunately viltrax has nuked the ability for me to make a quote pyramid, so I'll answer them this way.
1. Stats, and skills are separate. Skills gain a chance to increase based off of the intelligence stat. Higher intelligence improves the chance that a skill will improve.
2. Most characters have no chance in hell of maxing out their racial maximums on stats. Even very long-lived characters that spam-mentor wouldn't be able to manage it, I imagine.
3. No idea, need more clarification with this one. Improvements at skills and spells are based off of the intelligence stat though. It doesn't matter if it is increased through stat trains or stat mods though.
4. I don't think there's a helpfile for this per se. References to numbers have pretty much been obliterated to make a more RP friendly game. That being said, the maximum is 25 for any given stat. Depending on the race every stat will max out at a different point though. Giants will have 25 strength, or herculean while sprites will have 15 strength, or strong.
5. Training skills and spells just burns xp when done. It's not a great amount though.
Quote:
Death:
5. Death seems confusing... but if I understand it correctly, you can always reincarnate at the loss of a level?
6. What happens to your items and corpse when you die?
7. Do characters permadie from age often? How many hours of playtime is typical?
8. Do characters have another way to permadie other than deletion? (for example, in CF you lose 1/3 CON each death. When CON hits 3, you permadie)
9. Are there any permanent side effects of death other than xp loss?
5. Uh...sure.
6. When your character dies they leave behind a corpse with the items inside of it. The corpse will have a decay timer set, and will ultimately decay though. If that happens then all of your items will spill on to the ground. You can recollect your items after dying if you are able to get back to your body (or enlist help).
7. Most players don't play until age death. It typically takes over a year for even the short lived characters to die from age. The longer-lived races can take over 3 years. Hours--I clearly have no idea.
8. Break the rules and get deleted, that's pretty much it. Reincarnation used to take a point of con and if you went under 3 con you'd get deleted--I think it was 3 con anyway. It may or may not have been. I do know that it did used to delete characters that ran out of con though, I had one of my earliest throwaway characters suffer that fate.
9. The only affect tagged to a character when dying is spirit disorientation which is a -1 penalty to all stats. It stacks, and it sucks.
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PK:
10. Is PK limited by levels or can high-level characters PK low-level ones?
11. Are there any penalties to being killed by another player other than the normal "death" penalties (and looting I assume)?
10. The only limitation on levels is a feature which will prevent you from killing amateur level characters.
11. No