Minette wrote:
This is a MUSHClient
screenshot with modified colors.
General text is gray. Say is green, tells are in cyan, and emotes are in gray too.
I am going to be completely honest:
that is mad fugly.
juggernaut wrote:
Wow, this is indeed the newbie section. There is no such thing as "correct" color in the mud. It has to do with the interpretation that your client does for a code that is equivalent to a color value. Given that the more basic telnet client is your PC's simple telnet client, you can see there what is more close to a default representation of those colors.
I'm aware of how ANSI colors work, but I was curious to see two things:
a) if IMMs have a standardized color scheme that they use when building
b) what most players see when they're playing
There are, in fact, WRONG colors - such as the green for default. Most people use light grey, but i like the look of the pure white better.