Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Sat Jun 21, 2008 2:09 pm 
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Mortal

Joined: Sat Apr 19, 2003 11:19 pm
Posts: 425
I don't know, I think resses are too easy to get right now during most times. With the gray priests who will res anyone no questions asked, we're all covered.

My latest priest is master(2) and has only resurrected two people, both of whom I already knew, even though my class is clear from my title.

A lot of people already send tells with "hello this is max, will you please res me?" just in case the priest doesn't have spirit sight on. It wouldn't make it too much harder.

That being said, I don't really think such a change would help the game.


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PostPosted: Sat Jun 21, 2008 6:27 pm 
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Mortal

Joined: Sun Nov 30, 2003 9:36 pm
Posts: 1271
Location: Harrisburg, PA
Think of it like caller id?


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PostPosted: Sat Jun 21, 2008 6:47 pm 
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Mortal

Joined: Sat Aug 18, 2007 12:21 pm
Posts: 689
Location: Savannah, GA
SK Character: Aise
Theres only one golden question I have to ask...

"Swimming?"


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PostPosted: Sat Jun 21, 2008 8:14 pm 
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Mortal

Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
I endorse anything that supports more character2char interaction.


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PostPosted: Sat Jun 21, 2008 8:55 pm 
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Mortal

Joined: Fri Oct 24, 2003 7:26 am
Posts: 1908
Location: Under my covers... sleeping
theDrifter wrote:
I don't know, I think resses are too easy to get right now during most times. With the gray priests who will res anyone no questions asked, we're all covered.

IMO, death is irritating enough. Don't make it worse. Like jail, no one likes to be dead for longer than they have to.

theDrifter wrote:
My latest priest is master(2) and has only resurrected two people, both of whom I already knew, even though my class is clear from my title.

People stick to what they're used to. Make a name for yourself, and before long you'll get getting more rezz requests than you can handle. Unfortunately for you, there are a few, very active, graybie priests in the game who are likely getting most of the work.

theDrifter wrote:
That being said, I don't really think such a change would help the game.

Agreed.

sleeper


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