own! wrote:
I knowingly inducted dark-aura characters into the Guardians. While various people with subpar intelligence and imagination have perceived Ayamao to be a 'good' country, and while it is certainly dominated by elves, who are 'good', centaurs are not all good, and they represent at least one third of the "Ayamaoan Alliance".
Good point. Similarly, the sprites are not 'good' either. Actually, I think since my recent work on Elisair, the sprites as a whole are even more neutral-based than the centaurs of Grahme. I've long hated elven dominance of the Alliance... thank god the sprites kicked them all out of their village!
own! wrote:
I think it'd be a great RP for an imm to do some shaking in the Alliance when the centaur Federation realises it's certainly being misrepresented by other more powerhungry factions of its nation.
I agree that this would be a great RP, but disagree that it's something an imm should do. When I was a player, I had a centaur character named Telumehtar, a member of the druids (who controlled Ayamaoan law at the time) whom I roleplayed as the head diplomat for Grahme Village and of the Centaur Federation. One of the members of the then Knights of Selkwood (when the group was purely an RP group with no tribunal code to support them), an elf (of course), got into a heated dispute with a gray-aura centaur priest who was an active roleplayer among the Centaur Federation RP we had at the time. The elf got the centaur priest deathmarked in Ayamao for what was an alignment dispute. I got immortal support at that time (from Yenko) to support my roleplay which risked breaking the Ayamao Alliance, as the centaurs of Grahme were going to dissolve the Alliance if the deathmark were not reversed (the dispute being that while the elves were welcome to ban him from Sith, the centaurs refused to ban him from Grahme). Luckily (or perhaps not luckily), the elves caved under the pressure and the Alliance was saved.
There was another time that there arose some serious infighting within the Alliance, when I was a relatively new immortal a few years ago, and I was prepared to support another RP that would have had the same consequences. This second time there wasn't the same in-depth player-instigation of the roleplay so it never reached the realm of possibility.
In short, this is a roleplay idea that I have supported in theory for years. However, it would NEED to be completely player-driven, immortals being involved only for support, for it to work and for it to be worth the extensive amount of work that would need to be involved from the immortals.