Shattered Kingdoms

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PostPosted: Mon May 11, 2009 4:45 am 
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Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
Baldric wrote:
A good rogue does not need two backstabs to kill a mage or necro. One should do every time, even when they're not sleeping/resting (assuming the mage is an idiot and doesn't have MI). Two backstabs will kill bards, scouts, and other rogues. Two backstabs and a circle stab will kill everyone else. Rogues are incredibly cheater.

Even swashies and hellions will get dropped by a couple solid backstabs.


A fully prepared and spelled up rogue can kill pretty much anyone with a backstab besides a barb and some merc's.


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PostPosted: Mon May 11, 2009 8:16 am 
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Joined: Mon Sep 05, 2005 5:05 pm
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Location: *cough*
And even then it's just another circle stab.


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PostPosted: Mon May 11, 2009 8:58 am 
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Joined: Mon Nov 14, 2005 7:21 pm
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Location: The yellow brick road
SK Character: Bran
The Mighty Fluffball wrote:
And even then it's just another circle stab.


A merc would retreat...OH MAI GAWD, MERCS GET RETREAT?!?!11oner and or quaff heals if the merc was prepared and smart.

And barbs...I'd like to see someone attempt to bstab so I can laff


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PostPosted: Mon May 11, 2009 9:41 am 
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Joined: Mon Apr 06, 2009 2:36 pm
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Zellidon, it was due to lack of concentration. Not your switch to defensive.


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PostPosted: Mon May 11, 2009 1:49 pm 
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Joined: Thu Feb 13, 2003 4:59 pm
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orius wrote:
Zellidon, it was due to lack of concentration. Not your switch to defensive.


How would lack of concentration force me to parry? No lack of concentration had nothing to do with me being waken that time, I was attacked. Read my post again maybe? No where in it does it say "Switching to defensive stance breaks sleep spells!"


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