I can help you out with some of that.
Yegor wrote:
I don't notice much in the way of moral or ethical differences between kingdoms. I also don't see much in the way of politics.
There's actually a considerable bit of politics. For instance, if you wanted a quick list of the Cabals/countries:
Hammer-crusading good guys
Adepts-evil necromancer/wizard blood drinkers
Midnight Council-Leaders of the oppressive, militaristic and power-hugnry Empire of the Bright Star
Harlequins- doers of chaos and bringers of mayhem
Druids- a select Order seeking to keep nature pristine and safe from mortal harm
Fists- Quiet good-auraed monks seeking enlightment
Countries (Tribunals):
Taslamar (Peacekeepers)- Land of the free. Analgous to the US but with a monarchy.
Zhenshi (Talons)- Fairly neutral kingdom, home of the Fists. Politically analgous to switzerland.
Uxmal (None)- Land of chaos- no government and no authority except by raw force.
Empire (Midnight Council)- Expansionist and slave-owning. Nazi germany with slaves.
Northern Reaches (Council of Necromancers)- Not really a country, but centered around the biggest city, Krychire, home of a horde of necromancers and their undead servants.
The Ayamaon Alliance (Guardians of the AA)- All this mythogical creatues you hear of live here. Centaurs, elves, sprites, etc. Recently it's taken a turn towards the Light side, though that has certainly not always been true.
Just within those groups you can see how a lot of conflict/politics can appear. Just don't expect radically different RP out of line from a cabal to appear- though even THAT happens every once in a while. A year ago, the Hammer was allied with the MC against the Harlequins (the harlies had grown absolutely enormous, to the point that they nearly outnumbered all other cabal members online totaled together many times during the day).
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Cabals and empires appear static. Occational spats between individuals, or lynchings by small groups...
Some things are static, but many are not. For instance, the crusading Hammer will -always- be at war with the Adepts and almost always at war with the MC, because they're practically polar opposites.
In general:
Hammer is at war with: Adepts, MC
Adepts are at war with: Hammer, Druids
MC is at war with: Hammer
Those relationships are more or less set in stone. The ones that really switch back and forth are the Druids and the Harlequins. The fists really only switch between an active or a passive stance against darkies+company. There are essentially four sides: Lightie, Darkie, Free for all, and neutral. The strongest sides by far are lightie/darkie- FFA is usually only possible if your cabal is very strong/sucidal/stupid/all of the above. The current politics are somewhat static on the lightie side, but recently made major changes in terms of the darkie/gray politics. I won't tell you the IC information of what happened, but suffice to say that things do indeed change often. For the most part, you'll need to join a cabal/tribunal to learn about such things, since the days of daily raids on Exile/other cities are over for the moment.
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Can a player with some rank or office command NPCs without having to charm/intimidate them?
All tribunal members have this power. They are the police forces of their country, though in the case of the MC also the cabal.
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A member of the midnight council should be able to command a small legion of the Empire's finest, no?
Limit of one NPC per tribunal member for balance reasons, but yes you can indeed do that.
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I haven't heard of an Imperial edict. Such a thing could move plots... Suppose the Emperor commands the Council of Midnight to organize an incursion into a neiboring realm... The Hammers would have to oppose this on principal... any effected local groups would also see consiquences...
First of all, global RP that requires imm intervention is fairly infrequent due to the amount of work imms already hvae to deal with. Staging an invasion would require doing quite a bit of NPC moving, at the very least. However, it does indeed happen. What you spoke of happened almost exactly as you said it a few years ago, when the Empire invaded Uxmal.
Second of all, cabal power if based on cabal activity. I know that the knightlord of the MC has been inactive for most of the month due to IRL lack of internet, and it in some ways caused the cabal to basically drop off the influence scale, though it is certainly on its way back up now.
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What about aliances between nations to oust an invader, or invade a rival? Monsters, Gods, or powerfull wizards/political leaders/outlaws can also instigate plots. Or what about a wave or refugees come into any of the kingdoms and displace locals.. effect prices... cause racial tentions?
It'd be lovely to have, but this all requires work on the part of the imms, and they have many other things on their palette. I believe they still accept ideas in the form of emails, however. If you're in a cabal/tribunal, especially as a leader, it's even more likely you can get something of that size started.
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The fact is, I'ld stir some of this up myself to the extent possable... But I'm hamstrung by not being able to find instruction in forigen languadges.
That's easy enough to solve- send a few tells to people that look important and they can probably direct you somewhere. There are MANY language trainers. Additionaly, you can just be mentored.
Hope that helps somewhat.