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I think this is a great choice for a newbie in classes that griffons do well in: barbarian, shaman, and priest. Griffons are very durable at low level, and the combination of endurance and fly makes exploration much easier. Balance in the endgame is fine as well, and the race is more forgiving of a few misplaced attribute points.
They also make decent scouts as well. Their large size allows them to deal some decent damage, the only draw back is the lack of places to get some decent bows.
Halflings:
Pro: Innate Hide, Sneak and resistance to magic.
Con: Small size, vulnerable to blunt damage, and unable to see in the dark.
Not being able to see in the dark is easily overcome, but you need a way to get infravision through items or flasks, or a glowing item. In return for the glowing item you won't be able to hide and sneak while wearing it, therefore not being able to see in the dark with this race it is a con.