All the stats listed below need to either be maxed naturally or maxed via eq for the respective class.
Barb: str, con, dex, hp
Merc: str, con, dex, hp
Swash: str, con, dex, cha, hp
Rogue: str, con, dex, art, hp
Scout: str, con, dex, hp
Bard: str, con, dex, art, hp
Paladin: str, con, dex, int, art, hp
Hellion: str, con, dex, int, cha, art, hp
Shaman: con, int, wis, art, hp
Priest: con, int, wis, art, hp
Warlock: con, int, wis, cha, art, hp
Sorceror: con, int, wis, cha, art, hp
Necromancer: con, int, wis, cha, art, hp
That's my take on things generally. On my original merc and my current merc, I have maxed str, con, dex, and then just focused on hp. The exact same would go for a barb. The only difficult decisions come in when playing a paladin or hellion, and to some lesser extent necro/sorc.
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