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Aliases https://shatteredkingdoms.org/forums/viewtopic.php?f=21&t=14960 |
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Author: | ladyjennbo [ Tue Feb 27, 2007 10:50 pm ] |
Post subject: | Aliases |
I'm definitely not a noob and I should know this, but I seem to have forgotten how to create aliases with two word spells. For instance, with faerie fire (shh, it's the only spell I have so far) I type alias ff cast 'faerie fire' & Expecting it to work. It doesn't. Well? What am I doing wrong? Maybe you should add these guidelines to the help file for the very rule-oriented people like myself. |
Author: | meztiso [ Tue Feb 27, 2007 10:53 pm ] |
Post subject: | |
alias XXX c "Spell name here" &* So when you type XXX (target) you cast it on target. Or whoever your in melee |
Author: | Morovik [ Wed Feb 28, 2007 1:24 am ] |
Post subject: | |
alias yyy c 'spell' &1 &2 I generally use this setting, and it works for distance as well. so it covers yyy ne human AND yyy human |
Author: | teh1337n00b [ Wed Feb 28, 2007 1:57 am ] |
Post subject: | |
After putting &* you can have as many input as you want. With &1 + &1 you limit your inputs to 2. alias mm c 'magic missile' &* This would work for mm target mm e target mm (when in melee) |
Author: | ladyjennbo [ Wed Feb 28, 2007 8:22 am ] |
Post subject: | |
Agh. I knew that. Thanks, guys. |
Author: | Fepel Veiled [ Wed Feb 28, 2007 9:46 am ] |
Post subject: | |
I've always just used. alias mm c 'magic missle' &1 &2 but using &* will work as well. Or even better! alias mm c 'magic missile' &1 &2;emote points out their finger and cries out, $4"Take that you scallywag!" |
Author: | Salak [ Wed Feb 28, 2007 10:09 am ] |
Post subject: | |
You should end all color changes with $A to prevent bleeeeeeding. |
Author: | Zuwadza [ Wed Feb 28, 2007 2:06 pm ] |
Post subject: | |
Fepel Veiled wrote: alias mm c 'magic missile' &1 &2;emote points out their finger and cries out, $4"Take that you scallywag!"
That'll get you helled, cursed, or worse if you use it too much. Your not suposed to put voices in emotes as it can be used to get around the language code. |
Author: | Nath [ Wed Feb 28, 2007 6:02 pm ] |
Post subject: | |
Zuwadza wrote: Fepel Veiled wrote: alias mm c 'magic missile' &1 &2;emote points out their finger and cries out, $4"Take that you scallywag!" That'll get you helled, cursed, or worse if you use it too much. Your not suposed to put voices in emotes as it can be used to get around the language code. That's partially true, except emotes are based off of the current language you are using, too. There is a chance it might come out as "incomprehensible gestures" if you cannot speak the language well. |
Author: | juggernaut [ Thu Mar 01, 2007 12:37 am ] |
Post subject: | |
Zuwadza is pretty much correct. The proper alias should be: alias mm c 'magic missile' &1 &2;emote points out their finger and cries out.;say $4Take that you scallywag! ...or something more creative than that anyhow... *shrugs* As about emotes going around the language code... Huh? Since when? I think you're talking bs here. |
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