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Combat rounds. https://shatteredkingdoms.org/forums/viewtopic.php?f=21&t=17061 |
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Author: | Syndal [ Mon May 05, 2008 8:50 am ] |
Post subject: | Combat rounds. |
So, what determines who or what hits first in a round? |
Author: | JeanValjean [ Mon May 05, 2008 9:13 am ] |
Post subject: | |
Time of logging on. With NPCs, it depends on wether the NPC repopped after you logged on. |
Author: | Syndal [ Mon May 05, 2008 9:17 am ] |
Post subject: | |
How so, whoever has been logged on longest attacks first, or second? And are you just pulling my leg? o.o |
Author: | JeanValjean [ Mon May 05, 2008 9:18 am ] |
Post subject: | |
I am not... The person who is highest on the who-list, that is who logged in the latest, will attack first in each round. At least this is how it seems after having played for 8 years. Try it... Log on, and attack a NPC somewhere, you'll be attacking before it each round. Then let it repop, and do it again... Then reconnect and try again. |
Author: | Syndal [ Mon May 05, 2008 9:27 am ] |
Post subject: | |
So, basically, disconnecting/reconnecting right before getting into a fight with someone can be an advantage? |
Author: | sleeper [ Mon May 05, 2008 9:40 am ] |
Post subject: | |
Syndal wrote: So, basically, disconnecting/reconnecting right before getting into a fight with someone can be an advantage?
I seriously doubt this. I have a feeling it more has to do with various combat situations. Successful bashes, if I remember correctly, will allow you to attack first, while a failed bash will make you attack second... At least, that's what I think... sleeper |
Author: | Dark-Avenger [ Mon May 05, 2008 9:47 am ] |
Post subject: | |
What JVJ says is the last loaded person gets the first attack. So disconnect/reconnect without logging out/in won't change a thing, you need to type quit and login back again to be loaded after another PC. |
Author: | Dulrik [ Mon May 05, 2008 8:22 pm ] |
Post subject: | |
The description does describe the default arrangement for diku-based MUDs, but I noticed that and made some adjustments for fairness years ago. |
Author: | Kirsenvar [ Mon May 05, 2008 9:01 pm ] |
Post subject: | |
Yay the dulrock. |
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