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Sneak https://shatteredkingdoms.org/forums/viewtopic.php?f=21&t=18668 |
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Author: | TheLorrior [ Sat Mar 28, 2009 11:00 pm ] |
Post subject: | Sneak |
Code: [HP:100%] [ME:100%] [PE: 78%]
> sneak You attempt to move silently. You no longer feel stealthy. How is sneak supposed to work? |
Author: | Demon [ Sat Mar 28, 2009 11:15 pm ] |
Post subject: | |
Sneak is an ability that you cannot tell if its working or not...Unless you're already sneaking. In your example you were already sneaking so it stopped your old sneak and replaced it with a new one. Now note its only an attempt to sneak so the only true way to know if you're sneaking or not is to have it mastered. When someone is not sneaking you will see "So and so walks in from the west" when they are sneaking you will see nothing when they enter the room. |
Author: | TheLorrior [ Sat Mar 28, 2009 11:16 pm ] |
Post subject: | |
Oh... so it's not starting to sneak, and then immediately stopping? |
Author: | Demon [ Sat Mar 28, 2009 11:19 pm ] |
Post subject: | |
TheLorrior wrote: Oh... so it's not starting to sneak, and then immediately stopping? Nope its just applying a new "sneak affect" over the old one when it does this it ends the other. The message it displays is out of order which is kind confusing. I have sneak mastered Quote: (HP: 77%) (ME: 51%) (PE: 98%)5pm
>vis You are no longer invisible. You no longer feel stealthy. Ok. (HP: 77%) (ME: 51%) (PE: 98%)5pm >sneak sneak You attempt to move silently. (HP: 77%) (ME: 51%) (PE: 97%)5pm >sneak You attempt to move silently. You no longer feel stealthy. (HP: 77%) (ME: 51%) (PE: 97%)5pm >You attempt to move silently. You no longer feel stealthy. (HP: 77%) (ME: 51%) (PE: 96%)5pm In each one of those cases I am still sneaking. Oh I forgot to mention the "visible" command will stop you from sneaking if you want to. |
Author: | TheLorrior [ Sat Mar 28, 2009 11:22 pm ] |
Post subject: | |
Ah, okay. Thanks for clearing that up. I thought that maybe I was the worst sneaker on the planet |
Author: | archaicsmurf [ Sat Mar 28, 2009 11:23 pm ] |
Post subject: | |
It'd be cool if you did know when this skill was working. Same with hide. Ive played other muds where you could code an "(S)" or "(H)" on your prompt when the affects were in place. |
Author: | Demon [ Sat Mar 28, 2009 11:24 pm ] |
Post subject: | |
Yeah I wish we could tell as well...Not sure why we can't but its always been like that |
Author: | -Johnix- [ Sun Mar 29, 2009 1:58 am ] |
Post subject: | |
I like that you don't know when you sneak. It's not something that you are certain of happening every time. The only confusing part especially for the new players is the order of the messages. I think this is less confusing: Code: >sneak You no longer feel stealthy. You attempt to move silently. but you have to get the check before the command result which is not very normal. Similarly I never liked this: Code: A bulky male giant runs east. A bulky male giant has fled! I always wanted to see the direction that someone fled after reading that he fled. It used to confuse me sometimes so I changed it in my client to be like this: Code: A bulky male giant has fled!
A bulky male giant runs east. |
Author: | JeanValjean [ Sun Mar 29, 2009 2:12 am ] |
Post subject: | |
Now I am curious, how did you do this scriptwise? The swapping of those two lines. |
Author: | -Johnix- [ Sun Mar 29, 2009 2:42 am ] |
Post subject: | |
Using the command GAG to remove the %line2 (set as a variable) which is the line before the last one received. Then you #SH (show) it under the last line received. You need a conditional triggering and it's a bit tricky since you can imagine what happens when a necro casts fear but I think I had made it working in the vast majority of the cases for all the targets. I haven't tested it much since I wrote it after deleting my last main character. I would post it if I knew that the file I found now is the right one but I'm not sure. But I can pm it to you to check it if you want. |
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