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hellions https://shatteredkingdoms.org/forums/viewtopic.php?f=21&t=18937 |
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Author: | drekilyn [ Fri May 29, 2009 1:33 pm ] |
Post subject: | hellions |
ne tips on leveling a hellion? like what stats do they need |
Author: | Carsetius [ Fri May 29, 2009 1:51 pm ] |
Post subject: | |
everything! |
Author: | SK_Phantom [ Fri May 29, 2009 1:55 pm ] |
Post subject: | |
It depends on what race of hellion. |
Author: | Baldric [ Fri May 29, 2009 2:21 pm ] |
Post subject: | |
TheCannibal wrote: theres three ways of rolling a hellion.
Pure physical (aka the death dealer set up) - max hps, max con, str, and dex. Anything else put into cha, if you find yourself with any more, stick it in int. Get yourself a great axe and go to town with cleaving. I don't particularly recommend this route, but thats just not my playing style, im positive it can work great with the right eq set up. The warlock route (my favorite) Max int, max art, max cha. Then stick your remaining stats between str and con. With this method, you're going to want to remain second row. Try to have some players to order around and make tank for you. Use your maledictions to their most devastating advantage. A simple blindess spell can turn the tide of battle. You'll have three jobs in this mode, cleave, maledict, and intimidate. Third route is the middle of the road hellion - balanced stats all the way around. As a newb, you will not be wanting to do this as you'll be needing stat mods for pretty much everything. I don't even think I would bother trying to do this as it just seems ineffective to me to play this way. Edit: I decided to quote someone who knows what they're talking about, rather than try to give advice myself. I agree with everything in the post, except I'd make sure to max cha on the purely physical hellion, to speed up training and help with intimidate. If I had to sacrifice dexterity to do that, I would just wear some stat mods. |
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