Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Mon Mar 31, 2008 7:43 pm 
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Mortal

Joined: Fri Apr 30, 2004 8:48 pm
Posts: 1608
Location: My heart's in <strike>Iraq</strike> Texas with my newly re-enlisted 'som' 'soq' daughter
SK Character: Galida Apelila Shaloush Mayumi
I've played games where there were necromancers with 1000 alignment (max good). Elves could go evil, drows could go good. While those examples are not possible in THIS game, new players from other games may not know this. There have already been people try to play "good" deep-elves and other such "impossible" setups.

See: HELP CLASS or HELP RACE for allowable alignments for the various classes and races.

Don't even need to put it in a help file, just put it on that alignment option screen.


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PostPosted: Mon Mar 31, 2008 8:23 pm 
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Mortal

Joined: Thu Aug 02, 2007 4:09 pm
Posts: 832
Location: Sunnyvale, CA
Fantastic idea.


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