Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Tue Apr 06, 2010 9:54 am 
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Joined: Sun Feb 28, 2010 1:31 pm
Posts: 212
Location: Colorado
Kin wrote:
And B they had no idea who the polymorphed char was, yet a ton of people knew they were polymorphed simply because it was a non playable race and everyone is familiar with everyone's skill set.


This is the way the world works... if we know there is such a thing as polymorph and we know that certain things don't act in certain ways, why wouldn't we know the character is polymorphed. The interaction was interesting and fun, but it seems like maybe you're irritated because it didn't go the way you would have liked. Interaction works that way.


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PostPosted: Tue Apr 06, 2010 10:07 am 
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Mortal Philanthropist

Joined: Sun Oct 12, 2008 3:54 pm
Posts: 133
SK Character: Ericos
EDIT: Well, I am not sure if it is that you, may receive that certain
encounter the way you think we did, but some players might have started asking
people around if they ever saw a being like your polymorphed character.
Some were amazed, some were curious, and some may point right
away "It is a sorceror" by the time they heard about multiplying itself.

As about the spy thing, I believe its only of the connection between what
was heard, your aura + the fact that you were giving different names around.

I would only like to say on what Kin said, others highlighted and
commented that, since characters start at a predefined age, they should
start with a predefined backstory as well. Lets say that the result of your
deeds those 5-105 years that passed, are what stigmatized and defined your aura.

All characters here, start from lvl 1 and go all the way towards lvl 50.
Nobody starts at 50, and nobody starts at lvl 0. From lvl 0 to 1, it is what
your backstory decide it is, before you reach the academy.

And I think that since this is not a pk only mud, noone starts at 50, and since its
not a roleplaying only one, levels do exist.

Ofcourse, something like a backstory isn't forced like the description and
adjective, for you can't have imms checking everyone's backstory and
correct it if they cross the line. So people must have it on the back of their
mind or notepaded. Some ofcourse don't care about it since what they all
wanted to do, is try a certain class.

That is the reason ofcourse I believe that we see many players have many
characters, and most of them are played less than 500-1000 hours when
their afterlife thread is posted on the forums

I am really sorry about the continual derailing of this thread.

So I'll add. There are other problems as well.
I had a rogue once, a pretty shady one. I kept myself
hidden at all times and never gave out my name. The result? Steaks with
my name imprinted on them, feeding and sharing my name away.

I deleted my character the next minute. That was so unrealistic and
dissalowed me to enjoy the roleplay I chose for my character.


Last edited by yorwos on Tue Apr 06, 2010 10:40 am, edited 1 time in total.

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PostPosted: Tue Apr 06, 2010 10:29 am 
*yawn*


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PostPosted: Tue Apr 06, 2010 11:04 am 
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Joined: Mon Sep 16, 2002 4:06 am
Posts: 756
Location: Murfreesboro/Cookeville, Tennessee
No offense, yorwos, but do you always have to write essays in response to everything?


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PostPosted: Tue Apr 06, 2010 12:40 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
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@.@


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PostPosted: Tue Apr 06, 2010 1:38 pm 
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Mortal Philanthropist

Joined: Sun Oct 12, 2008 3:54 pm
Posts: 133
SK Character: Ericos
:o
Well erm... :oops:

Sorry, and .. goodnight :)


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