I understand that frenzy could be quite a hassle in some cases. I know that armor seems overpowered given certain circumstances, although I believe that the armor spell should be solely dependant upon your class. In one instance you may have a paladin who is wearing heavy armor and may not need some much of it. In another sense you have a cloth wearing priest who may depend on it more. All in all I believe that armor spell should not be tweaked. If it must be done, I fell that heavy armor classes should get a lesser form, followed by light armor classes(shamans) who would recieve a bit stronger armor spell. and finally mages or priests of light cloth who should recieve the whole original benefit of the armor spell. Im not quite sure if there was an exaggeration on how powerful the armor spell was. Someone wrote that they couldnt hit a lion with armor. The lion is a veteran perhaps expert pet I presume. If you cannot hit a lion with armor, the lion obviously may have some other things going for it be it dexterity or sanctuary casted by the owner. But whatever the case, I enjoy armor the way it is for now. Please consider keeping the armor spell the same because I have not heard any complaints of it since now and it may very well be pk oriented.
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