Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Wed Feb 19, 2025 6:21 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 22 posts ]  Go to page Previous  1, 2, 3
Author Message
 Post subject: Re: Pets/Charmed default status
PostPosted: Wed Aug 01, 2012 7:52 am 
Offline
Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
The last thing I reported was a while ago, and it was concerning Davairus so lulz.


Top
 Profile  
Reply with quote  
 Post subject: Re: Pets/Charmed default status
PostPosted: Wed Aug 01, 2012 12:56 pm 
Offline
Mortal

Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
Muktar wrote:
For certain classes it gets annoying to keep remembering.


So coders need to waste time because you're an idiot. Holy [REDACTED]


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 22 posts ]  Go to page Previous  1, 2, 3

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 93 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group