Shattered Kingdoms

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 Post subject: Re: pet changes
PostPosted: Tue Nov 06, 2012 6:59 am 
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Joined: Thu Apr 14, 2011 10:26 am
Posts: 1252
SK Character: Rolf
patrisaurus wrote:
Write a "sign" detailing the pets and what they offer for the rooms you tested it in an e-mail it to the local KD and I imagine they'll be happy to drop it in the room desc. Same for re-doing pets on an individual basis. Be part of the solution etc..


This is a fantastic idea. Sure, is a project that will take someone some time, but it would benefit everyone.


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 Post subject: Re: pet changes
PostPosted: Tue Nov 06, 2012 7:19 am 
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Joined: Fri Aug 24, 2012 3:21 pm
Posts: 906
I personally don't think we don't need to know everything a purchased pet does. Overall, we just need to know two things: flight and mountable. If we knew that, the rest we can figure out on our own. Not like scouts can look at different animals to see what abilities they have.

[edit]
We also need to know if it is mountable, what sizes can mount it.


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 Post subject: Re: pet changes
PostPosted: Tue Nov 06, 2012 8:22 am 
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Joined: Wed Sep 12, 2012 8:18 pm
Posts: 137
SK Character: Ruxandra
I think we also need to know it's size, and if it can bash or rescue. You could just break it down into categories, flying mount, riding mount and tank.


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