Bash is fine. Different games have different skills/interpretations of skills. This game has had bash the way it is for quite some time. This type of change won't happen. Changes like this in general won't happen unless it's for balance purposes, but as you've already stated, this wasn't posted for balance reasons. There are cases of a skill being tweeked for the sake of balance, but a skill being completely redesigned, I've not heard of that myself, but I'm not going to say it hasn't happened. For instance, the fly spell, or flying in general, was tweeked so that if you weren't flying naturally with wings as a sprite or griffon, you lost some accuracy. It wasn't always like that.
Discussions of completely redesigning skills that aren't based on balance issues most likely won't amount to anything being done. Reminiscing about old games would probably be best served in General Discussion, and it might even get escalated to a Gameplay discussion thread if it turns out that balance could be served by implementing an idea. The only reason I critique this post as I have is because it is in the Gameplay discussion forum, so I look at it as something that might get implemented. I, personally, do not want the skill changed to what you've stated at all, but think it's an interesting interpretation of the bash skill.
Then again, I woke up like 30 minutes ago and as I've been typing this post, I've been feeling less and less cranky, and have started to debate not posting this at all because as I read it to myself, it sounds like I'm an old fart saying "Get off my lawn!" However, I've already done all the hard work of typing it all out.
TL;DR That's an interesting interpretation of bash. No.
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