Trosis wrote:
From Grep's argument, I feel it is safe to assume that he's a hoarder. ...Only jokes. but I dont see how this would mess with the belief between ooc and ic.
"Someone is using all of their mental energy to protect the location of the sword of a thousand truths."
That allows you to stay anonymous and the locator to know its offline.
But knowing who has it is still good for business in my eyes.
Vigilantes are a bad thing in SK, you say? How many people choose the title 'mercenary for hire?' And how many of them actually get paid/called upon to hunt someone down. Assassins will be a more heavily recruited player type. It will allow people to make bigger goals than 'take the relic. kill the enemy.'
SK needs this for noobs and vets alike. The only people who don't like it are hoarders. And its not like having the information will make hoarders less likely to hoard. If people aren't tattletales and leave ic stuff ic, (ppl dont get imms involved) then it will evolve the game in a good way. But, if people tell the imms, you should have been more dedicated and active in the first place, so suck it.
On the topic of a Lore update, I think thats pretty awesome. "The sword was forged by originalNpc. It was 'pried from their hands by' firstOwnerPc. It was 'given to' secondOwnerPC.
This story goes on and on until it is junked.
Also, enchanters should get a new spell to remove their name from lore, for they did not wield it, and can keep their name in the clear. (thisEnchanter aided THAT mo fo?!) It would allow a cool history. If we wanted lore to be even more detailed, It would be cool to see a list of people that the sword has landed the final blow on. (PC's only)
But yeah. Locate object. its awesome, don't deny it.
You reminded me of one of my favorite powers.
http://www.d20srd.org/srd/psionic/power ... eading.htm