aspirax wrote:
That does help. Let me ask a few clarifying questions.
If I do nothing at all and let the pet do all the work? 0 experience for the kill?
You mentioned kill good aligned versus evil aligned. In some case this is obvious. However, what if it's not?
For instance if I see a bandit or a farmer. How does one know the alignment of an NPC?
Bandit is going to be evil, or selfish aligned but is obviously described as being predatory to travelers or the countryside. That makes them fair game for a good-aligned character.
Farmer is usually going to be peacefully hanging around on or in a field. It makes no RP sense that a good aligned character would be randomly killing farmers as he or she travels.
In most cases there is going to be some kind of in-character, alignment-based incentive or reason for a particular alignment to be killing particular kinds of NPCs. More specifically and accurately there are spells and magical devices (potions, pills, wands, etc) that will provide the effect of the spells to you, which will tell you what alignment NPCs are. The Know Alignment and Detect Aura spells will tell you.
And, failing access to those, you could always as someone on the who list whose title seems to imply they might be sympathetic to your character's moral ideals if a particular NPC seems likely to be opposed, or at least mostly so, on the alignment scale.