Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Thu Dec 26, 2024 4:41 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: Detect poison
PostPosted: Fri Nov 20, 2015 7:11 am 
Offline
Mortal

Joined: Tue Dec 25, 2012 3:54 am
Posts: 606
SK Character: Caric
Can detect poison be made into a detect aura/magic/hidden/invis like spell.
If it showed a plague/poison aura on anything that was flagged to inflict it. Including weapons with it cast on and NPCs that where able to use it. There is a slim chance that it might actually ever get used. If a city was plagued it might be more useful than just spamming cure disease on everything. I am making an assumption that there is already a flag for plagued/ poisoned victoms that would be relatively easy to turn on as a detectable flag.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC - 8 hours


Who is online

Users browsing this forum: Google [Bot] and 36 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group