Hi. Me again. Making the argument that scouts need:
1. Skinning tweaks
2. Buffs to ranged combat
I know I am just screaming into the ether, but a "marksmanship" champion-level skill that increases accuracy and damage of ranged attacks would balance the class. Think Legolas facerolling orcs by targeting arrows through helmet slips and armor kinks. There's no legitimate argument against this as the only viable ranged option currently is a merc spec'd in siege xbow. I've underlined the only accurate pieces of the scout helpfile below:
Quote:
Scouts are explorers skilled in woodlore and bush-fighting. They are valued
for their ability to silently slip in, observe enemy formations and make it
back to friendly soil to report. As much of their job requires them to be
loners, scouts are very self-sufficient. They fight well and are adept at
living off the land.