Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Thu Nov 21, 2024 3:16 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 8 posts ] 
Author Message
 Post subject: Grandmaster Idea?
PostPosted: Thu Nov 04, 2021 10:45 am 
Offline
Mortal

Joined: Tue Aug 12, 2008 10:23 am
Posts: 1009
Location: Gulf Breeze
Trade 10 levels, reset to master to gain 1 stat point?

What do you think?


Top
 Profile  
Reply with quote  
 Post subject: Re: Grandmaster Idea?
PostPosted: Thu Nov 04, 2021 11:01 am 
Offline
Mortal

Joined: Thu Jun 18, 2020 10:00 am
Posts: 14
That's an interesting idea. It would certainly take away the pressure of needing to answer every creation question on the nose for a lot of classes.


Top
 Profile  
Reply with quote  
 Post subject: Re: Grandmaster Idea?
PostPosted: Fri Nov 05, 2021 3:36 am 
Offline
Mortal Philanthropist

Joined: Sun Feb 08, 2004 1:41 pm
Posts: 1085
Location: Hugging a tree
SK Character: Imolth
Interesting idea, but it should only be doable once, more would lead to exploitation.


Top
 Profile  
Reply with quote  
 Post subject: Re: Grandmaster Idea?
PostPosted: Fri Nov 05, 2021 9:08 am 
Offline
Mortal

Joined: Tue Aug 12, 2008 10:23 am
Posts: 1009
Location: Gulf Breeze
I was thinking only once you hit GM and again each time you hit GM status. Typically its 2 levels stat point but I think if one could level up 10 times for one stat point, it solves the issue of hitting the GM wall of boredom and allows people to continue to improve their character, but only if they are willing to put in the time.

I'm sure there are better ideas but I was thinking something like this could be easily implemented. *shrug*


Top
 Profile  
Reply with quote  
 Post subject: Re: Grandmaster Idea?
PostPosted: Fri Nov 05, 2021 10:13 am 
Offline
Gold Donor

Joined: Sat May 24, 2008 11:20 pm
Posts: 2109
Location: Edmonton, Alberta
This is a good idea.

Part of me agrees some sort of cap on it would be necessary, but the other part wants to see someone put in the effort to max out all stats if it is even possible with area familiarity and all!


Top
 Profile  
Reply with quote  
 Post subject: Re: Grandmaster Idea?
PostPosted: Fri Nov 05, 2021 1:42 pm 
Offline
Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
Anything is possible with the lost volcano.


Top
 Profile  
Reply with quote  
 Post subject: Re: Grandmaster Idea?
PostPosted: Sun Dec 26, 2021 1:44 pm 
Offline
Mortal

Joined: Thu Dec 22, 2005 7:27 am
Posts: 5014
Location: Hiding
:drunk:
Tragonis wrote:
Anything is possible with the lost volcano.


Top
 Profile  
Reply with quote  
 Post subject: Re: Grandmaster Idea?
PostPosted: Tue Dec 28, 2021 4:10 pm 
Offline
Mortal

Joined: Mon Dec 01, 2008 2:01 pm
Posts: 3527
Location: I'm in a glass case of emotion!
SK Character: Retired Troll
Are people in 2021 (almost 2022) really so desperate to optimize their builds that they're willing to grind from level 40-50 for one stat point? Or is the game just dead enough that people who are addicted to it don't have anything to do?


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 8 posts ] 

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 19 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group