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 Post subject: Familiar area and summon
PostPosted: Thu Nov 02, 2006 2:21 pm 
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Joined: Sat Dec 20, 2003 4:31 pm
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Location: Germany
If I've just discovered nerina, and need to go explore someplace else in uxmaln, and I summon an npc from nerina to uxmal, do I still get an xp penalty?


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PostPosted: Thu Nov 02, 2006 2:26 pm 
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D said before that non-combat spells don't get affected by area familiarity.


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PostPosted: Thu Nov 02, 2006 2:29 pm 
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Not the xp for summoning him, the xp for killing him, sorry, wasnt specific enough...


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PostPosted: Thu Nov 02, 2006 2:31 pm 
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The XP is based off the area the NPC comes from I believe.


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PostPosted: Thu Nov 02, 2006 2:35 pm 
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Tumrall is correct. It was changed because it was awfully easy to just change areas, summon NPCs and use these areas just for the first level(when you get the xp bonus).


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PostPosted: Thu Nov 02, 2006 2:50 pm 
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It just so happened that I had this discussion with another player last yesterday (who I don't think is the same person as the poster).

So the XP given by a NPC is affected by the Familiarity of the Area it's summoned for, which increased when you kill NPCs from it, no matter where you are? So are all NPCs now intricately bound to their areas and affect thea areas familiarity level, do I get this right?

What happens to the actual area's familiarity?


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PostPosted: Thu Nov 02, 2006 2:53 pm 
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Yep. I tested it once by summoning NPCs for an entire level, and then when I went to the area from which I had summoned them, I had already reached the second stage of familiarity.


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PostPosted: Thu Nov 02, 2006 3:31 pm 
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Inuili wrote:
Yep. I tested it once by summoning NPCs for an entire level, and then when I went to the area from which I had summoned them, I had already reached the second stage of familiarity.


I find it vaguely amusing you can become familiar with an entire area without stepping foot in it.


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PostPosted: Thu Nov 02, 2006 5:35 pm 
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Think of it more like, familiar with the customs, beliefs, and fighting styles of the people of that area... I guess that makes sense


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PostPosted: Thu Nov 02, 2006 11:55 pm 
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Yeah, you become not familiar with an 'area' but with the NPCs of said area.

It should be based on exp per NPC type. *nods sagely*


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