eobyn wrote:
how was summoning and gating exploited?  i am not sure i understand what the problem was?
Because a few players in the game summoned EVERY known gate target for the lightie citys into a VERY heavily guarded area also filled with summoned guards/auto assist NPCs. I encountered it once with my GM sprite swash, fully equipped he still dropped from 100% to 8% in one round.
Which the lightie side abused and did the exact same thing in. Everyone got pissed off, noone had the shopkeepers they wanted and noone had gate targets. So it was changed.
A horrible change, but it was what was called for to actually solve the problem unfortunately.
Along those lines, there are now a couple NPCs that aren't summonable now and all NPCs had the summon spell removed for that same problem.