Shattered Kingdoms

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What should be done with minotaurs?
Give them Toughness 21%  21%  [ 6 ]
Implement proper head pieces 64%  64%  [ 18 ]
Leave them alone, they rock 7%  7%  [ 2 ]
Wert option 7%  7%  [ 2 ]
Total votes : 28
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 Post subject: Minotaurs suck
PostPosted: Thu Sep 15, 2011 8:42 am 
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Joined: Thu Apr 14, 2011 4:51 am
Posts: 442
No-one (ok, practically no-one) will choose to play a minotaur, except for painful RP reasons perhaps. The race is not viable due to the naked head issue. Yes, their stats are amazing, but who can level a minotaur when NPCs will rape him if they aim upper, and why would anyone have a GM minotaur when even the weakest, unprepared characters can simply break him by aiming upper?

What I propose:

Solution 1:
Give them Toughness. This way the huge disadvantage of them not being able to wear head-pieces will not be somewhat smaller.

or

Solution 2:
Do what you did with centaurs when you gave them bardiches and griffons with the implementation of talon-gripped equipment. Implement helmets that can adjust on a horned head.


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 Post subject: Re: Minotaurs suck
PostPosted: Thu Sep 15, 2011 8:52 am 
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TMS Cheerleader

Joined: Sat Oct 13, 2007 11:01 am
Posts: 1302
Location: BFE Arkansas
SK Character: Addison
viewtopic.php?f=22&t=21441

I still demand teat cups


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 Post subject: Re: Minotaurs suck
PostPosted: Thu Sep 15, 2011 9:34 am 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
NPCs don't aim upper!


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 Post subject: Re: Minotaurs suck
PostPosted: Thu Sep 15, 2011 10:10 am 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
How hard is it to build a helmet that has slots on the sides to go around the horns?


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 Post subject: Re: Minotaurs suck
PostPosted: Thu Sep 15, 2011 10:13 am 
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Joined: Thu Apr 14, 2011 4:51 am
Posts: 442
ninja_ardith wrote:
How hard is it to build a helmet that has slots on the sides to go around the horns?


This


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 Post subject: Re: Minotaurs suck
PostPosted: Thu Sep 15, 2011 10:18 am 
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TMS Cheerleader

Joined: Sat Oct 13, 2007 11:01 am
Posts: 1302
Location: BFE Arkansas
SK Character: Addison
Because dulrik said no?


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 Post subject: Re: Minotaurs suck
PostPosted: Thu Sep 15, 2011 10:23 am 
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Joined: Fri Apr 29, 2011 4:48 am
Posts: 341
Yeah...every time an armor smith tries to make a helm for a minotaur, Dulrik appears and kills them, then junks the helm.


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 Post subject: Re: Minotaurs suck
PostPosted: Thu Sep 15, 2011 10:57 am 
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Posts: 442
Oh, right. Cause it's so much more preferable to have a race that's completely unplayable by anyone.


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 Post subject: Re: Minotaurs suck
PostPosted: Thu Sep 15, 2011 12:26 pm 
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Joined: Thu Feb 28, 2002 4:00 pm
Posts: 423
Location: United Kingdom
New skill : Rage

Minotaurs cannot wear helms but when struck on the head have a chance to enter a fit of rage. On entering rage they get an extra attack and cannot be damaged again on the head.

ROAR!


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 Post subject: Re: Minotaurs suck
PostPosted: Thu Sep 15, 2011 12:49 pm 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
New skill: Rage

Minotaurs cannot wear helms on their head, and when struck on the head have a 100% chance to make the player of their character to enter a fit of rage, because every time it happens they are reminded that they were stupid enough to play a minotaur.


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