Shattered Kingdoms

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Give new chars torches at start?
Yes 86%  86%  [ 32 ]
No 14%  14%  [ 5 ]
Total votes : 37
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 Post subject:
PostPosted: Tue Oct 24, 2006 9:58 pm 
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Mortal

Joined: Mon Nov 29, 2004 10:53 am
Posts: 1786
I still use sextants all the time.

Guess I'm a n00b.


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PostPosted: Wed Oct 25, 2006 4:10 pm 
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Mortal Contributor

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 1279
Location: Miami, FL
Sextants would be better if they wouldn't break. Then I'd have a reason to carry one around (I've always thought I should mark what area I'm in with coordinates in case I have to come back later).


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PostPosted: Wed Oct 25, 2006 4:40 pm 
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Mortal

Joined: Mon Feb 17, 2003 9:55 pm
Posts: 1365
Carry two. It's not as if they're going to fill up a container.


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PostPosted: Wed Oct 25, 2006 6:03 pm 
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Mortal

Joined: Sat Mar 06, 2004 7:10 pm
Posts: 2577
Location: Boston, USA
SK Character: Sorel
26-4...

can we have torches?


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PostPosted: Thu Oct 26, 2006 8:15 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8216
Location: Redwood City, California
You will now start with two torches.


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PostPosted: Thu Oct 26, 2006 8:25 am 
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Mortal

Joined: Thu Sep 02, 2004 7:36 am
Posts: 1471
About bloody well time!


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PostPosted: Thu Oct 26, 2006 8:29 am 
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Mortal

Joined: Tue Sep 26, 2006 6:38 pm
Posts: 13
woot go Big D


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PostPosted: Thu Oct 26, 2006 11:46 am 
yay!


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PostPosted: Thu Oct 26, 2006 12:47 pm 
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Mortal

Joined: Fri Mar 01, 2002 4:00 pm
Posts: 2637
Location: Floating in Previous Player Ether
Can we dual wield them? Whoosah!


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PostPosted: Thu Oct 26, 2006 1:05 pm 
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Mortal

Joined: Sat Mar 06, 2004 7:10 pm
Posts: 2577
Location: Boston, USA
SK Character: Sorel
noobs ftw.


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