Travorn wrote:
I don't like this. The spells seem to have no cohesive theme other than to make it better than being a sorc. Just pure, unadulterated, powering function. Sure, it'd be great to play. Who wouldn't with all those buffs and debuffs to really screw over everyone? It is just too much for one class by the looks of it. Not to mention that second attack isn't needed.
All classes, I think, get second attack.
The general theme is supposed to be trickery. I don't know what else to call it, however, and it isn't really better than a sorc. Sorcerers still get one-hit kills, final strike, gate, just about every detection this class does bar true seeing, and a decent enough nuke. I could see this class without access to wands or scrolls to keep them more limited to what only they should have access to, though.