Quote:
If you think it needs a redo, it is probably your perception that needs one instead.
Truth be told, that did sound extremely arrogant. All he did was put forth a suggestion, I probably would have been miffed myself, if I read those lines in response.
Now, on topic. I am personally very fond of theme of the area. Note that I said theme, not the area itself. Some elements are really worthwhile and have a very medieval/paladin-like touch. I thought the idea of a witchkiller, or the pass one has to give to a certain NPC is just brilliant. However, I do agree that the area does need quite a bit of work. It was pretty much the same with the Necropolis. I feel that after some redescribing (<3 Thuban), it looks much more detailed and defined.
Tethos is one of the oldest areas in the game and as such, it still carries the building 'level' of the time with it. I think in the last few years, there has been a huge improvement in that field. The problem lies not only in the objects in that area, but in the descriptions themselves. Have you ever bothered reading the room/NPC ones? They lack quite a bit of credibility. It is also a heavily undervisited area, although it'd actually make a good leveling ground. Some tweaking in that aspect would also be useful. If any IMMs take it upon themselves to start redescribing Tethos, I'd be willing to contribute.