Shattered Kingdoms

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PostPosted: Mon Mar 10, 2008 12:50 pm 
Geh. You're such a gimp, Lakir.

No one said it was hard.


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PostPosted: Mon Mar 10, 2008 12:51 pm 
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I generally agree with Lakir.

Though, to be able to set a voice-adj for yells would be nice.


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PostPosted: Mon Mar 10, 2008 12:53 pm 
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I wasn't saying its a bad idea, I've always thought everyone 'sounds' the same in telepathy.

Also, what would this change do to disguise? If you attack someone who is disguised everyone not in the room would see the real 'voice adj' while everyone else saw disguise since they are still in the same room?

It causes to many problems, nice thought and all but no thanks.


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PostPosted: Mon Mar 10, 2008 12:53 pm 
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Lakir wrote:
Terrus wrote:

Quote:
Someone tells you 'Greetings friend.'
You reply to someone 'Who is this?''
Someone tells you 'Its XXXXXX.'

Damn, that was hard!


Unless it goes something like:

Quote:
Someone tells you 'Greetings friend.'
Someone tells you 'Do you like cheese?'
Someone tells you 'Can you help me with something'
You reply to someone 'Who is this?''
Someone tells you 'Its XXXXXX.'


Now, tell me, is this all the same person, three people or two people?


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PostPosted: Mon Mar 10, 2008 12:56 pm 
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Well unless they are all speaking the same language it wouldn't be that hard to tell, if they are, then you just ask. Its doesn't need to be handled by the game, you can figure it out yourself.


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PostPosted: Mon Mar 10, 2008 1:07 pm 
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Lakir wrote:
Well unless they are all speaking the same language it wouldn't be that hard to tell, if they are, then you just ask. Its doesn't need to be handled by the game, you can figure it out yourself.


Unless you happen to be a priest and many fell, and spirit sight isn't up and you've received pleas from who knows how many people. The voice-adj would be a good step in the right direction.


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PostPosted: Mon Mar 10, 2008 1:34 pm 
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Amadeo wrote:
Lakir wrote:
Well unless they are all speaking the same language it wouldn't be that hard to tell, if they are, then you just ask. Its doesn't need to be handled by the game, you can figure it out yourself.


Unless you happen to be a priest and many fell, and spirit sight isn't up and you've received pleas from who knows how many people. The voice-adj would be a good step in the right direction.


Unless you need the concentration you should always have spirit sight up, if you don't have spirit sight up chances are you are to busy to rez someone anyway.

Also, everyone knows priests get slammed with tells and if they don't respond just try again in a few minutes.

I'm not saying it wouldn't be nice in certain situations, but it will cause problems in other situations as I mentioned before.


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PostPosted: Mon Mar 10, 2008 7:25 pm 
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Not really. There could be a voice disguise if it is going to be truly a problem. Half success for yelling.

Someone already disguised really shouldn't be drawing attention to themselves, unless they are brash and don't care if they get caught. The same goes with polymorph.


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PostPosted: Mon Mar 10, 2008 7:59 pm 
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I like this idea if there is a set list of imm-approved voice adjectives that you can use, and possibly interchange depending your need. It would eliminate the [REDACTED] things some players insist on doing, but still help players spice up their RP a little.


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PostPosted: Mon Mar 10, 2008 10:47 pm 
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Make it just like normal adjective. Set it when you want and if you make in inappropriate, they will hell you.


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