Shattered Kingdoms

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PostPosted: Wed Aug 19, 2009 3:33 pm 
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Rynusi wrote:
What are you trying to summon? I've had expert level sorcerors able to summon most anything.


Exactly what I'm saying... I don't think providing a list here though would be considered ok so suffice it to say I'm attempting to summon normally summonable NPCs. Going from an entire list of names and adj that I know work and I have failed every one of them.


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PostPosted: Wed Aug 19, 2009 5:04 pm 
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I still don't think NPCs have MR trains do they?

Anyways;
*Your level compared to the NPCs will make a factor.
*Your summon skill (superb/mastered)
*The NPCs race/class which will affect its wisdom therefore will save.
*Auto summon doesn't make a difference for NPCs, only for PCs.
*EQ on the NPC will add to its will save also.
*Your own art trains to fight the will save.
*Correct adj/name being used as target.

After all that, if you still can't summon the target. My guess is that it was indeed in a warded area, you were in a warded area or in some cases the target is charmed so immune to summons.

Even so, alot of the time its all chance anyway.


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PostPosted: Wed Aug 19, 2009 5:14 pm 
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If you're targetting the NPC's adjective, there might be another NPC with the same adjective, somewhere else in the game, in a warded area, that you are failing to summon. If c 'summon' wrinkly doesn't work, try c 'summon' 2.wrinkly and so on.


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PostPosted: Wed Aug 19, 2009 5:44 pm 
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TheBladeMasta wrote:
After all that, if you still can't summon the target. My guess is that it was indeed in a warded area, you were in a warded area or in some cases the target is charmed so immune to summons.


Why is that? I'd think it'd add a layer of tactics if charms (EDIT: currently being used) were summonable.


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