Shattered Kingdoms

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PostPosted: Fri Jan 08, 2010 8:28 am 
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When I first checked the new golem I refused to ever touch it again because of it's limitation. Mira - are you 100% sure it's still working right because ive seen people using it for longer than they should be able to recently!

Now I also realise for many situations when on the attack the limitation is an irrelevance anyway.


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PostPosted: Fri Jan 08, 2010 8:31 am 
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VelvetWinter wrote:
I don't see how songs of sleep is broken, but I would be interested in hearing the explanation.


It decreases every combat-oriented aspect of a character - attack speed, attack accuracy, spellcasting success rate, skill success rate, the whole bit. In addition, it is not a small decrease: It's a HUGE hit.

It also IMMEDIATELY hits everyone in a room. At least, I've never seen anyone resist it.

The only way around it is to deafen yourself: Which isn't always possible, and still cripples most characters even at that.

Or you could have a bard singing countersongs, but seriously who does that?


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PostPosted: Fri Jan 08, 2010 8:31 am 
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And to suggest they should lose the sorc NPC is just cruel. Buffs win sk, and mainly 1 sorc given buff. Whatever great cabal type skills they got they'd be [REDACTED] without a sorc.


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PostPosted: Fri Jan 08, 2010 9:04 am 
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Quote:
Mira - are you 100% sure it's still working right because ive seen people using it for longer than they should be able to recently!


This is the kind of feedback that is actually productive. I'll check the script to make sure it works properly. If you have a log of what you describe, please send me an e-mail.


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PostPosted: Fri Jan 08, 2010 9:20 am 
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VelvetWinter wrote:
I think the sorcerer reference is to Belxechar (sp?). I'm inclined to agree with the arguments above because of the utility and power that is within the MC skillset.

Although you may have argued for the giant legionnaire's debuffing/removal, this thread still comes to the forums after your loss to the MC. In a log where you are equally as prepared and there is visible balance and the NPCs still sway the battle unfavorably, this will have more weight. Only saying that as a suggestion to your campaign.


I wasn't in the fight, and yeah, I was referring to the gnome, I don't believe I even mentioned Chrisheld? Oh well...

As for the sand golem argument, they have the drawback of having absurdly little PE, and are immune to flight - plus, of course, they are so fragile a sorc could melee them down in two rounds. That obviously does not apply to a mentor+ barb. There might be other circumstances to which I am not privy, but this wasn't a thread against that particular NPC per se, though it might seem like it.

It's about the buffing of the MCs tribunal aspect, they did fine without the sorc, the giant, and the golem. Because of their cabal skills they are completely fine with a subpar meatshield which might dish out a moderate amount of damage - it only takes up a single would-be cabal skill, and yet they are offered a GM barb, spell-ups and a magic-immune pet for that skill. There's a reason MCs tribunal NPCs were strictly limited and restricted.

And a single sorc is still a substantial improvement to warrior classes, considering gstr and haste doesn't require maintenance, and the fact that even low-level (and the sorc was ~master last I checked) gstr/haste allows the target to gain the +5 when wearing stat mods.

Remove the sorc, the giant and the golem and the MC would still be a force to be reckoned with. Yet, despite of this, more and more NPCs are added.


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PostPosted: Fri Jan 08, 2010 9:49 am 
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That sorc really doesn't affect game-balance much at all. As far as buffs you'd get from him, I think it's limited to GS, haste, and infravision. He can't cast armor, and any MCer who wants shield or invis has better options.

You can't completely resist songs of sleep, but some willpower will go a long way as far as limiting its effects. You've been pking mostly against people without enchants, right, Edoras?


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PostPosted: Fri Jan 08, 2010 9:57 am 
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Baldric wrote:
You can't completely resist songs of sleep, but some willpower will make you mostly resist it, I think. You've been pking mostly against people without enchants, right, Edoras?


People say this, but I don't think it's very accurate. Songs of sleep just own face period.

And don't underestimate the sorc: He's actually very useful on account of the GS/haste. It means that I can buff up whatever NPCs I'm using 24/7 with those two spells which make a huuuge difference in combat. You might not have realized that so much given that you could just cast it yourself ;).


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PostPosted: Fri Jan 08, 2010 9:59 am 
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Not to go too far off on a tangent, since I know this isn't what the thread is about, but I think bards are fine as they are. In large group pk, they need to be targetted first. Anywhere else, they're kind of useless.

Turon wrote:
You might not have realized that so much given that you could just cast it yourself ;).


This is probably true.


Last edited by Baldric on Fri Jan 08, 2010 10:00 am, edited 2 times in total.

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PostPosted: Fri Jan 08, 2010 9:59 am 
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Baldric wrote:
In large group pk, they need to be targetted first.


Which is why a bard in the MC is totally broken.


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PostPosted: Fri Jan 08, 2010 10:02 am 
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More like why you shouldn't engage a large group of MCers who are under midnight and have a bard.


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