TheCannibal wrote:
They are so easily prevented that it's pathetic. Enough qqing plz.
So what if a person can put a pet behind them. What's stopping me from auto ganking their pet and then finishing them off with two circle stabs (three if they happen to have over 900 hps). There's barely even a need for a rogue to grab a weapon that can exploit a racial weakness just because of the sheer amount of damage that can be put out with the skill already. What makes me care if they have their pulse racing? I still have circle stab which is basically the same as backstab but can be used once every round. What makes me care about mirror image and stone skin? A savvy rogue will be able to find knives that break stone skin (which has received massive wimps over the years due to the inclusion of so many !stoneskin weapons in the game now) and potions of true seeing for mirror image.
Stratford, finger of death is garbage. It can only do that type of damage against one race. I used the spell against a magic resistance race (which is *impossible* to kill with finger of death due their racial strength against magic). And it only did 40% damage with three consecutive spells. On the same thread, petrification is useless, these spells have such low success rates that it is typically not even worth bothering using them, even though they are technically superior to other spells. Skills and spells that are learned earlier like backstab tend to be the most useful, and are vastly overpowering for what status that they are learned at. I said the same thing when I recently rolled a paladin alt and realised that call armor is novice status. Why is that spell novice status?
Anyway, circle stab can do more damage than a non-saved magma spray and can be done once every round, making it the best damage ability in the game. Backstab is just the same skill, and why there are two different skills for the exact same thing is beyond me.
Anyway, the only person who seems to have a clue is the guy who is using backstab to kill people more than anybody. This skill has killed the highest hp classes with heavy armor through sanctuary. Stabbing a guy wearing platemail in the back and stabbing him in the front is actually the same deal. Your dagger is going to bounce.
Circle stab also has way too little recovery time in its current form. The rogue is leaving his group formation, and moving behind the enemy group's location. Provided the exclusion of things like instant transmission (or the short range teleport of the awesome ninja class I suggested) there exists no skill or spell that can cover distance quickly that is supported mechanically.
Way too much damage over too short a time.