Shattered Kingdoms

Where Roleplay and Tactics Collide
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Should the following be implemented (vote for all that apply)?
Check this when you vote 27%  27%  [ 29 ]
"Behind" command 23%  23%  [ 25 ]
"Front" command 20%  20%  [ 22 ]
Glance modification 16%  16%  [ 17 ]
Skill-specific message 12%  12%  [ 13 ]
None of the above (leave things the way they are) 3%  3%  [ 3 ]
Total votes : 109
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 Post subject: Re: Front, Behind commands
PostPosted: Wed Jul 18, 2012 10:01 am 
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Gold Donor

Joined: Sat May 24, 2008 11:20 pm
Posts: 2109
Location: Edmonton, Alberta
I voted for a glance modification, however, I believe if the enemy is grouped and you glance at a member of the group, it should return a chart for the enemy group as if you used "position" (without arguments), or perhaps "Info" but instead of the specific HP, PE, etc... It shows what glance currently returns about their status. Maybe allow targeting of the enemy group by position ID? F1 would become e[x]F1 (where x exists as a number if there are 2 or more groups other than your own in the room to represent the specific group).

My two cents.


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 Post subject: Re: Front, Behind commands
PostPosted: Wed Jul 18, 2012 10:12 am 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
I voted for behind, front, glance and skill modifications. Always thought it was a bit ridiculous that you were in battle with a formation, but couldn't at a glance tell what that formation was. An enemy info command would be interesting. No read outs on HPs and stuff like that but a formation chart would be nice.


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 Post subject: Re: Front, Behind commands
PostPosted: Wed Jul 18, 2012 10:42 am 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
Ardith, OA, and I all agree on something, either the world is about to end, or this is right.
I think it will end


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 Post subject: Re: Front, Behind commands
PostPosted: Wed Jul 18, 2012 10:43 am 
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Mortal

Joined: Fri Jul 23, 2004 7:50 am
Posts: 1097
Location: At home. Or work, maybe. Or working from home.
I'd love a "tinfo" command (target info), where you could type

tinfo Baldric

and get

Code:
Group: Baldric's Part-aaaaay
(F1)  [    a lackey   ]    (F2)  [    a lackey   ]    (F3)  [    a lackey   ]
(M1)  [  a supermodel ]    (M2)  [   Baldric     ]    (M3)  [  a supermodel ]
(B1)  [---------------]    (B2)  [  a supermodel ]    (B3)  [---------------]
 a supermodel ??
 a large tiger ??


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 Post subject: Re: Front, Behind commands
PostPosted: Wed Jul 18, 2012 12:41 pm 
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Immortal (Inactive)

Joined: Wed Jun 13, 2012 1:14 pm
Posts: 828
SK Character: Sargas
There's a bug in that output. It implies Baldric has supermodels around him.


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 Post subject: Re: Front, Behind commands
PostPosted: Wed Jul 18, 2012 12:53 pm 
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Mortal

Joined: Sat Apr 02, 2011 12:07 pm
Posts: 263
That's not a bug. That's a fact!


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 Post subject: Re: Front, Behind commands
PostPosted: Wed Jul 18, 2012 1:04 pm 
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Mortal

Joined: Sat Oct 02, 2010 10:24 pm
Posts: 483
That would be the most ideal, to get a quick view of enemy formation. Even when training, it would be nice to be able to tell when NPCs are grouped, but side by side.


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 Post subject: Re: Front, Behind commands
PostPosted: Wed Jul 18, 2012 6:14 pm 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
So, now the opponents are almost less than 10% and this trend is only going to get worse for the 2 people that want to be twinks and use the interface to win the game.


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 Post subject: Re: Front, Behind commands
PostPosted: Wed Jul 18, 2012 7:15 pm 
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Immortal (Inactive)

Joined: Wed Jun 13, 2012 1:14 pm
Posts: 828
SK Character: Sargas
I don't think people legitimately are trying to twink. I think it's just a matter of some people either being comfortable with the status quo of having to "fight" the interface to get what they want done, or simply people who don't like it when things are made easier, even if easiness would be an improvement in this regard.


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 Post subject: Re: Front, Behind commands
PostPosted: Wed Jul 18, 2012 11:33 pm 
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Mortal

Joined: Thu Apr 14, 2011 4:51 am
Posts: 442
I love the idea of tinfo. I find it stupid and unrealistic that you can't really see how your opponent group is formed. I mean, it's right there before your eyes!


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