Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Re: tame
PostPosted: Wed Oct 03, 2012 1:49 am 
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Mortal

Joined: Wed Aug 24, 2011 6:07 pm
Posts: 362
Galactus wrote:
Chem wrote:
This has been brought up before and if still nothing has been done about it then obviously nothing is going to be done about it. But then again from what I can tell is there even a point to making a scout? well beside being someone herb b***h? Ranged attacks as far as I can tell are a joke anyways.


Someone can tell me that I am wrong, because I am working on my bad memory, but isn't weapon spec better than rapid shot?


Both very valid points, but you two train rail the thread. This isn't about the how crappy ranged is, which it's not that bad if you know what your doing, or how awesome having weapon spec is then rapid shot scouts still have ambush with their bows. This thread's about the crap of tame, thank you both very much for input on other problems but make another thread for it.

P.s. yes I do enjoy being a herb collector, I constantly have a sorc in my pocket and my friends pockets for free!

edited to correct some grammer and to not sound like to much of an [REDACTED].


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 Post subject: Re: tame
PostPosted: Thu Oct 04, 2012 4:43 pm 
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Joined: Wed Aug 24, 2011 6:07 pm
Posts: 362
bump.


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